SimplifiedDetailInfo
A lesser form of DetailInfo used for the title screen since that supports fewer features
alignRadial
Do we try to automatically align this object to stand upright relative to the body's center? Stacks with rotation.
Defaults to true for geysers, tornados, and volcanoes, and false for everything else.
isRelativeToParent
Whether the positional and rotational coordinates are relative to parent instead of the root planet object.
parentPath
The relative path from the planet to the parent of this object. Optional (will default to the root sector).
rename
An optional rename of this object
assetBundle
Relative filepath to an asset-bundle to load the prefab defined in `path` from
path
Either the path in the scene hierarchy of the item to copy or the path to the object in the supplied asset bundle.
If empty, will make an empty game object. This can be useful for adding other props to it as its children.
removeChildren
A list of children to remove from this detail
Items
No Description Found
removeComponents
Do we reset all the components on this object? Useful for certain props that have dialogue components attached to
them.
scale
Scale the prop