Skip to content

StarChartModule

Star System Schema / Definitions / StarChartModule
Schema Type: JSON Type: object

No Description Found

position

Type: MVector2

The position of the system on the star chart.
This applies regardless of any other settings.

See Definitions/MVector2

color

Type: MColor

The color of the star as it appears on the star chart.
If specified, it will override any custom generation we do.

See Definitions/MColor

starTexturePath

Type: string

Filepath to a texture that will replace the default texture used to display this star in the star map.
If you use this, it's probably best to leave the color field blank, unless you have a white texture that you'd like to tint a different color.
If specified, it will override any custom generation we do.


disappearanceTime

Type: null or number

Time in the loop (in minutes) that this system will disappear.
If not specified, the time is calculated automatically based on the stars and singularities in the system.
If specified, this value takes priority over automatic calculations.
If color or starTexturePath is specified but this is not, it will default to 0 meaning players can warp to your system at any point.
A 22 minutes and 40 seconds (22.667) disappearance time will make the system unavailable to warp to at the exact moment the vanilla loop ends.