No Description Found
Rotation of the object
Do we try to automatically align this object to stand upright relative to the body's center? Stacks with rotation.
Defaults to true for geysers, tornados, and volcanoes, and false for everything else.
Position of the object
The relative path from the planet to the parent of this object. Optional (will default to the root sector).
Whether the positional and rotational coordinates are relative to parent instead of the root planet object.
An optional rename of this object
Scale this object over time
No Description FoundSee Definitions/TimeValuePair
The uniqueID of the white hole or black hole that is paired to this one. If you don't set a value, entering will kill
The uniqueID of this white hole or black hole. If not set it will default to the name of the planet
Radius of the event horizon (solid part)
Radius of the distortion effects. Defaults to 2.5 * horizonRadius
If you want a black hole to load a new star system scene, put its name here.
Type of singularity (white hole or black hole)
Whether a black hole emits blue particles upon warping. It doesn't scale, so disabling this for small black holes is recommended
Optional override for the render queue. If the singularity is rendering oddly, increasing this to 3000 can help