RepairVolumeInfo
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radius
The radius of this volume, if a shape is not specified.
shape
The shape of this volume. Defaults to a sphere with a radius of `radius` if not specified.
alignRadial
Do we try to automatically align this object to stand upright relative to the body's center? Stacks with rotation.
Defaults to true for geysers, tornados, and volcanoes, and false for everything else.
isRelativeToParent
Whether the positional and rotational coordinates are relative to parent instead of the root planet object.
parentPath
The relative path from the planet to the parent of this object. Optional (will default to the root sector).
rename
An optional rename of this object
name
The name displayed in the UI when the player is repairing this object. If not set, the name of the object will be used.
repairFraction
How much of the object is initially repaired. 0 = not repaired, 1 = fully repaired.
repairTime
The time it takes to repair the object. Defaults to 3 seconds.
repairDistance
The distance from the object that the player can be to repair it. Defaults to 3 meters.
damagedCondition
A dialogue condition that will be set while the object is damaged. It will be unset when the object is repaired.
repairedCondition
A dialogue condition that will be set when the object is repaired. It will be unset if the object is damaged again.
revealFact
A ship log fact that will be revealed when the object is repaired.