ProjectionTotemInfo
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alignRadial
Do we try to automatically align this object to stand upright relative to the body's center? Stacks with rotation.
Defaults to true for geysers, tornados, and volcanoes, and false for everything else.
isRelativeToParent
Whether the positional and rotational coordinates are relative to parent instead of the root planet object.
parentPath
The relative path from the planet to the parent of this object. Optional (will default to the root sector).
rename
An optional rename of this object
startLit
Whether the totem should start lit or extinguished.
extinguishOnly
Whether the projection totem should be able to extinguished but not be able to be lit again with the artifact. Mainly useful if `startLit` is set to true.
pathToAlarmTotem
A relative path from this planet to an alarm totem that will be activated or deactivated based on whether this totem is lit.
pathsToDreamCandles
Relative paths from this planet to objects containing dream candles that will be activated or deactivated based on whether this totem is lit. All dream candles in the selected objects will be connected to this totem, so they do not need to be specified individually if a parent object is specified.
Items
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pathsToProjectionTotems
Relative paths from this planet to projection totems that will be deactivated if this totem is extinguished. All projection totems in the selected objects will be connected to this totem, so they do not need to be specified individually if a parent object is specified.
Items
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pathsToProjectedObjects
Relative paths from this planet to objects that will appear or disappear when this totem is lit or extinguished. Some types of objects and effects are not supported and will remain visible and active.
Items
No Description Found
toggleProjectedObjectsActive
If set, projected objects will be set to fully active or fully disabled instantly instead of smoothly fading lights/renderers/colliders. Use this if the normal behavior is insufficient for the objects you're using.