PlayerRecoveryVolumeInfo
No Description Found
range
The range at which the volume can be interacted with.
maxViewAngle
The max view angle (in degrees) the player can see the volume with to interact with it. This will effectively be a cone extending from the volume's center forwards (along the Z axis) based on the volume's rotation.
If not specified, no view angle restriction will be applied.
usableInShip
Whether the volume can be interacted with while in the ship.
radius
The radius of this volume, if a shape is not specified.
shape
The shape of this volume. Defaults to a sphere with a radius of `radius` if not specified.
alignRadial
Do we try to automatically align this object to stand upright relative to the body's center? Stacks with rotation.
Defaults to true for geysers, tornados, and volcanoes, and false for everything else.
isRelativeToParent
Whether the positional and rotational coordinates are relative to parent instead of the root planet object.
parentPath
The relative path from the planet to the parent of this object. Optional (will default to the planet's root sector).
sectorPath
The relative path from the planet to the sector that this object will be linked to. The special value "auto" will use the most specific sector in the parent path. Optional (will default to the planet's root sector).
rename
An optional rename of this object
refuels
Whether interacting with this volume refuels the player's jetpack.
heals
Whether interacting with this volume heals the player.
cleansVisor
Whether interacting with this volume cleans dirt off the helmet visor.
dlcFuel
Whether the fuel fire color would be green.