ItemInfo
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name
The name of the item to be displayed in the UI. Defaults to the name of the detail object.
itemType
The type of the item, which determines its orientation when held and what sockets it fits into. This can be a custom string, or a vanilla ItemType (Scroll, WarpCore, SharedStone, ConversationStone, Lantern, SlideReel, DreamLantern, or VisionTorch). Defaults to the item name.
interactRange
The furthest distance where the player can interact with this item. Defaults to two meters, same as most vanilla items. Set this to zero to disable all interaction by default.
colliderRadius
The radius that the added sphere collider will use for collision and hover detection.
If there's already a collider on the detail, you can make this 0.
droppable
Whether the item can be dropped. Defaults to true.
dropOffset
A relative offset to apply to the item's position when dropping it on the ground.
dropNormal
The direction the item will be oriented when dropping it on the ground. Defaults to up (0, 1, 0).
holdOffset
A relative offset to apply to the item's position when holding it. The initial position varies for vanilla item types.
holdRotation
A relative offset to apply to the item's rotation when holding it.
socketOffset
A relative offset to apply to the item's position when placing it into a socket.
socketRotation
A relative offset to apply to the item's rotation when placing it into a socket.
pickupAudio
The audio to play when this item is picked up. Only applies to custom/non-vanilla item types.
Can be a path to a .wav/.ogg/.mp3 file, or taken from the AudioClip list.
dropAudio
The audio to play when this item is dropped. Only applies to custom/non-vanilla item types.
Can be a path to a .wav/.ogg/.mp3 file, or taken from the AudioClip list.
socketAudio
The audio to play when this item is inserted into a socket. Only applies to custom/non-vanilla item types.
Can be a path to a .wav/.ogg/.mp3 file, or taken from the AudioClip list.
unsocketAudio
The audio to play when this item is removed from a socket. Only applies to custom/non-vanilla item types.
Can be a path to a .wav/.ogg/.mp3 file, or taken from the AudioClip list.
pickupCondition
A dialogue condition to set when picking up this item.
clearPickupConditionOnDrop
Whether the pickup condition should be cleared when dropping the item. Defaults to true.
pickupFact
A ship log fact to reveal when picking up this item.
pathToInitialSocket
A relative path from the planet to a socket that this item will be automatically inserted into.