ConditionTriggerVolumeInfo
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radius
The radius of this volume, if a shape is not specified.
shape
The shape of this volume. Defaults to a sphere with a radius of `radius` if not specified.
alignRadial
Do we try to automatically align this object to stand upright relative to the body's center? Stacks with rotation.
Defaults to true for geysers, tornados, and volcanoes, and false for everything else.
isRelativeToParent
Whether the positional and rotational coordinates are relative to parent instead of the root planet object.
parentPath
The relative path from the planet to the parent of this object. Optional (will default to the root sector).
rename
An optional rename of this object
condition
The name of the dialogue condition or persistent condition to set when entering the volume.
persistent
If true, the condition will persist across all future loops until unset.
reversible
Whether to unset the condition when existing the volume.
player
Whether to set the condition when the player enters this volume. Defaults to true.
probe
Whether to set the condition when the scout probe enters this volume.
ship
Whether to set the condition when the ship enters this volume.