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ConditionTriggerVolumeInfo

Celestial Body Schema / Definitions / ConditionTriggerVolumeInfo
Schema Type: JSON Type: object

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radius

Type: number Default: 1

The radius of this volume, if a shape is not specified.


shape

Type: ShapeInfo

The shape of this volume. Defaults to a sphere with a radius of `radius` if not specified.

See Definitions/ShapeInfo

rotation

Type: MVector3

Rotation of the object

See Definitions/MVector3

alignRadial

Type: boolean or null

Do we try to automatically align this object to stand upright relative to the body's center? Stacks with rotation.
Defaults to true for geysers, tornados, and volcanoes, and false for everything else.


position

Type: MVector3

Position of the object

See Definitions/MVector3

isRelativeToParent

Type: boolean

Whether the positional and rotational coordinates are relative to parent instead of the root planet object.


parentPath

Type: string

The relative path from the planet to the parent of this object. Optional (will default to the root sector).


rename

Type: string

An optional rename of this object


condition

Type: string

The name of the dialogue condition or persistent condition to set when entering the volume.


persistent

Type: boolean

If true, the condition will persist across all future loops until unset.


reversible

Type: boolean

Whether to unset the condition when existing the volume.


player

Type: boolean Default: true

Whether to set the condition when the player enters this volume. Defaults to true.


probe

Type: boolean

Whether to set the condition when the scout probe enters this volume.


ship

Type: boolean

Whether to set the condition when the ship enters this volume.