CloudInfo
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cloudsPrefab
Should these clouds be based on Giant's Deep's banded clouds, or the Quantum Moon's non-banded clouds?
capPath
Relative filepath to the cloud cap texture, if the planet has clouds.
fluidType
Fluid type for sounds/effects when colliding with this cloud.
hasLightning
Add lightning to this planet like on Giant's Deep.
innerCloudRadius
Radius from the center to the inner layer of the clouds.
lightningGradient
Colour gradient of the lightning, time is in seconds.
outerCloudRadius
Radius from the center to the outer layer of the clouds.
rampPath
Relative filepath to the cloud ramp texture, if the planet has clouds. If you don't put anything here it will be
auto-generated.
texturePath
Relative filepath to the cloud texture, if the planet has clouds.
unlit
If the top layer shouldn't have shadows. Set to true if you're making a brown dwarf for example.
rotationSpeed
How fast the clouds will rotate relative to the planet in degrees per second.