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AmbientLightModule

Celestial Body Schema / Definitions / AmbientLightModule
Schema Type: JSON Type: object

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outerRadius

Type: null or number Minimum: 0

The range of the light. Defaults to surfaceSize * 2.


innerRadius

Type: null or number Minimum: 0

The lower radius where the light is brightest, fading in from outerRadius. Defaults to surfaceSize.


intensity

Type: number Minimum: 0Default: 1

The brightness of the light. For reference, Timber Hearth is `1.4`, and Giant's Deep is `0.8`.


tint

Type: MColor

The tint of the light

See Definitions/MColor

isShell

Type: boolean Default: false

If true, the light will work as a shell between inner and outer radius.


position

Type: MVector3

The position of the light

See Definitions/MVector3