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AchievementInfo

Addon Manifest Schema / Definitions / AchievementInfo
Schema Type: JSON Type: object

Info for an achievement to be used with the Achievements+ mod.

ID

Type: string

The unique ID of the achievement. This must be globally unique, meaning all achivements for
you mod should start with something to identify the mod they are from. For example, Real Solar System
uses "RSS_" and Signals+ would use "SIGNALS_PLUS_".


secret

Type: boolean

Should the name and description of the achievement be hidden until it is unlocked. Good for hiding spoilers!


factIDs

Type: array

A list of facts that must be discovered before this achievement is unlocked. You can also set the achievement
to be unlocked by a reveal trigger in Props -> Reveals. Optional.

Items

Type: string

No Description Found


signalIDs

Type: array

A list of signals that must be discovered before this achievement is unlocked. Optional.

Items

Type: string

No Description Found


conditionIDs

Type: array

A list of conditions that must be true before this achievement is unlocked. Conditions can be set via dialogue. Optional.

Items

Type: string

No Description Found