Text Schema

Appears Zero To Many Times
Type: TextBlock

The different text blocks of this object

Type: positiveInteger

The id of this text block

Appears Zero To One Time
Type: positiveInteger

The id of the parent text block

Appears Zero To One Time
Type: LocationA

Appears Zero To One Time
Type: LocationB

Type: string

The text to show for this option

Appears Zero To Many Times
Type: ShipLogConditions

The conditions for unlocking ship log facts

Appears Zero To One Time
Type: LocationA

Appears Zero To One Time
Type: LocationB

Appears Zero To One Time
Type: RevealFact

Facts to reveal when the player goes through this dialogue node

Type: string

The ID of a fact to reveal

Type: string

The text block ids (separated by commas) that need to be read to reveal that fact