Text Schema
Appears Zero To Many Times
Type: TextBlock
The different text blocks of this object
Type: positiveInteger
The id of this text block
Appears Zero To One Time
Type: positiveInteger
The id of the parent text block
Appears Zero To One Time
Type: LocationA
Appears Zero To One Time
Type: LocationB
Type: string
The text to show for this option
Appears Zero To Many Times
Type: ShipLogConditions
The conditions for unlocking ship log facts
Appears Zero To One Time
Type: LocationA
Appears Zero To One Time
Type: LocationB
Appears Zero To One Time
Type: RevealFact
Facts to reveal when the player goes through this dialogue node
Type: string
The ID of a fact to reveal
Type: string
The text block ids (separated by commas) that need to be read to reveal that fact