Star System Schema

Type: object

Configuration for a specific star system

No Additional Properties

Type: boolean
Default: true

Whether this system can be warped to via the warp drive

Type: boolean
Default: true

Do you want a clean slate for this star system? Or will it be a modified version of the original.

Type: boolean
Default: true

Should the time loop be enabled in this system?

Type: string

Set to the FactID that must be revealed before it can be warped to. Don't set CanEnterViaWarpDrive to false if
you're using this, that would make no sense.

Type: boolean

Should the player not be able to view the map in this system?

Type: object

Customize the skybox for this system

No Additional Properties

Type: string

Path to the Unity asset bundle to load the skybox material from

Type: boolean

Whether to destroy the star field around the player

Type: string

Path to the material within the asset bundle specified by assetBundle to use for the skybox

Type: boolean

Set to true if you want to spawn here after dying, not Timber Hearth. You can still warp back to the main star
system.

Type: string

Name of an existing AudioClip in the game that will play when travelling in space.

Type: string

Relative filepath to the .wav file to use as the audio. Mutually exclusive with travelAudioClip.

Type: object

Coordinates that the vessel can use to warp to your solar system.

No Additional Properties

Type: array of integer

Must contain a minimum of 2 Items

Must contain a maximum of 6 Items

All items must be unique

Each item of this array must be:

Type: integer

Type: array of integer

Must contain a minimum of 2 Items

Must contain a maximum of 6 Items

All items must be unique

Each item of this array must be:

Type: integer

Type: array of integer

Must contain a minimum of 2 Items

Must contain a maximum of 6 Items

All items must be unique

Each item of this array must be:

Type: integer

Type: object

The position in the solar system the vessel will warp to.

No Additional Properties

Type: number

Type: number

Type: number

Type: object

Euler angles by which the vessel will be oriented.

No Additional Properties

Type: number

Type: number

Type: number

Type: object

The relative position to the vessel that you will be teleported to when you exit the vessel through the black hole.

No Additional Properties

Type: number

Type: number

Type: number

Type: object

Euler angles by which the warp exit will be oriented.

No Additional Properties

Type: number

Type: number

Type: number

Type: array

Manually layout ship log entries in detective mode

Each item of this array must be:

Type: object

No Additional Properties

Type: string

The name of the entry to apply the position to.

Type: object

Position of the entry

No Additional Properties

Type: array of string

A list of fact IDs to reveal when the game starts.

Each item of this array must be:

Type: array

List colors of curiosity entries

Each item of this array must be:

Type: object

No Additional Properties

Type: object

The color to apply to entries with this curiosity.

No Additional Properties

Type: integer

The red component of this colour

Value must be greater or equal to 0.0 and lesser or equal to 2147483647.0

Type: integer

The green component of this colour

Value must be greater or equal to 0.0 and lesser or equal to 2147483647.0

Type: integer

The blue component of this colour

Value must be greater or equal to 0.0 and lesser or equal to 2147483647.0

Type: integer
Default: 255.0

The alpha (opacity) component of this colour

Value must be greater or equal to 0.0 and lesser or equal to 255.0

Type: object

The color to apply to highlighted entries with this curiosity.

No Additional Properties

Type: integer

The red component of this colour

Value must be greater or equal to 0.0 and lesser or equal to 2147483647.0

Type: integer

The green component of this colour

Value must be greater or equal to 0.0 and lesser or equal to 2147483647.0

Type: integer

The blue component of this colour

Value must be greater or equal to 0.0 and lesser or equal to 2147483647.0

Type: integer
Default: 255.0

The alpha (opacity) component of this colour

Value must be greater or equal to 0.0 and lesser or equal to 255.0

Type: string

The ID of the curiosity to apply the color to.

Type: string

The schema to validate with